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<  Battle Reports  ~  a little campaign

PostPosted: Thu Sep 09, 2010 1:27 pm
Defender of the NeighborhoodPosts: 107Location: GermanyJoined: Thu Apr 29, 2010 6:36 pm
I'd like to share the idea of a campaign with three encounters. Here is the story:
The infamous gang 'El bastardos' heisted a transporter of the 'Pulp-City Museum'. The stolen goods contained antique pictures, old weapons and ancient sculptures. The most important good was an old crystal. This artefakt from an extinct tribe contains unknown powers.
The 'El bastardos' don't know, what they have looted.

This is the basic idea of the first encounter.
In the game the evil villains have to capture the crystal. The noble heros have to protect the gangers.
You can findthe summary of the first game under Battle Reports - Meeting at the backyard



to be continued...


Last edited by Trokar on Thu Sep 09, 2010 8:38 pm, edited 2 times in total.

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PostPosted: Thu Sep 09, 2010 8:16 pm
User avatarHeraldPosts: 249Location: Gatineau, CanadaJoined: Mon Jul 12, 2010 3:28 pm
Nice start, looking foward to see how it goes.



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PostPosted: Fri Sep 10, 2010 1:34 pm
User avatarHeraldPosts: 947Location: Frankfort, KentuckyJoined: Wed Aug 29, 2007 5:18 pm
I may have to steal this idea.



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PostPosted: Sun Sep 12, 2010 4:14 am
User avatarGuardian of PulpPosts: 2139Location: Maine U.S.A.Joined: Mon Sep 17, 2007 6:52 am
Stuff like this is very inspiring!!

Especially as I'm begining to draft the Build Your Own Campain rules for the Annual. Keep us informed on how thing go.



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PostPosted: Fri Nov 05, 2010 9:00 pm
Defender of the NeighborhoodPosts: 107Location: GermanyJoined: Thu Apr 29, 2010 6:36 pm
here comes the second game...


After the villains have captured the crystal skull they have brought it to there leader - Dr. Tenebrous
Dr. Tenebrous combined the mystic powers of the crystal skull with techniques of the Necroplane. As a result he was able to move in time.
He was looking for a time that offers him a lot of souls. He found the Second world war. Dr. Tenebrous opened a portal and sent some villains back in time, to place his ideas into this war. Mourn and Gentleman negotiated with leading members of the German government. The Germans got some new techniques and the villains got souls.
But Dr. T. kep the real core of the technique secret. All machines the Germans got from the villains where constructed to leach mind and living out of everyone that uses it.
What stayed was a mindless and soulless creature – a zombie.

But this effect was very welcome for the Nazis. With the help of the supernatural resilience of the zombies they could win battle after battle.

After the Crystal Skull was stolen Dr. Mercury started to analyse the history of the artefact. He found out, that time-travelling with the Skull seems to be possible. During his analyses the past changed. It was like a déjà vu – every morning he woke up, the history have changed and just a little thought – like a dream – reminded of the old past.
Dr. Mercury met Dr. Red. The genius ape recognised the same. So both scientists started to create a machine that makes it possible to travel back in time. The goal of this mission was to find out, what creates the alternate past.
After month of hart work a portal was established. Next to the portal Dr. Mercury developed a receiver. With this machine he was able to spot the pattern of the energy within the Crystal Skull. These pattern focused at the years 1935 and 1945.
Dr. Mercury sends a couple of heroes and ARC-Monkeys to the WWII period to have a look, what is going on.


You can find the summary of the second game under Battle Reports - Clean up the past


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PostPosted: Mon Apr 25, 2011 7:40 pm
Defender of the NeighborhoodPosts: 107Location: GermanyJoined: Thu Apr 29, 2010 6:36 pm
In the third game the players could not gain any campaign Point.

Here is the story:
After Androida had captured the crystal skull, the heroes went back to the future. Back in the 21th century they recognize that the threat is not over. The heroes have managed to clean the past by stealing the crystal skull. But in Pulp City the afterpain of the interruption of Dr. Tenebrous is still perceptible. The Nazi-zombies have spread out like cancer. Even some parts of Pulp City are invected through the zombies.
So the living have to fight the zombies to avoid a further spreading.

The Report of this part of the campaing is under Battle Reports - The unclean.


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