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Return to Kodo Island
http://forum.pulp-city.com/viewtopic.php?f=2&t=1415
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Author:  Doctor-Warlock [ Sat Aug 14, 2010 7:07 pm ]
Post subject:  Return to Kodo Island

As I mentioned elsewhere, and posted on my Blog.

I've been working upon a Scenario "Return to Kodo Island" where a bunch of Hero Supremes clash with a group of Villains over information held a Data disc hidden somewhere on the island.

I finished the hut last night, and glued together the furniture for the interior/exterior of the dwelling (courtesy of Old Crow/Ainsty) - some stacked crates, filing cabinets, computer desk & chair, and a skip.

The extra props have a purpose, the Supremes might need things to throw at each other!

All I need to do now is finish painting the Snapdragon wilderness terrain, texture the base-board and finish writing the scenario.

Return to Kodo Island will be my first Pulp City Battle-Report, so I hope it all works out - I hate it when things go wrong LoL!

Author:  varagon [ Sat Aug 14, 2010 7:14 pm ]
Post subject:  Re: Return to Kodo Island

You appear to be doing things right thus far in Pulp City, so I don't know why this would be any different.

I'm anxious with anticipation!

Author:  Doctor-Warlock [ Sat Aug 14, 2010 7:22 pm ]
Post subject:  Re: Return to Kodo Island

"Thus Far" - I like that ;)

I've ACTUALLY been a little cunning with this, I bought the Snapdragon stuff a while ago (its really pretty) and hadn't really found a use for it - I don't play Fantasy games as a rule, the one I do like (Helldorado) this sort of terrain isn't really appropriate for.

Then I was actually scribbling some story notes, an idea I had about Kodo Island - how as its pretty much abandoned it would be a great location for secret research.

The idea seemed too much fun to just use in a story, so it "evolved" into a Scenario.

The hut (or shack) if I leave out the modern furniture could quite readily do for a Bayou dwelling for Malifaux, or if I replaced it with a bombed out ruin the layout would work with AE-WWII!

So I get to do a nice Scenario, plus it all has some use afterwards too!

Author:  Corporate_Sellout [ Sun Aug 15, 2010 3:56 am ]
Post subject:  Re: Return to Kodo Island

So, this hut... it's big? If I'm reading correctly, you have a board mostly a hut inside which the supremes battle... yes? Very cool idea (unless I'm wrong; then it's stupid. :evil: :oops: :P )

Author:  Beermonkey [ Sun Aug 15, 2010 4:16 am ]
Post subject:  Re: Return to Kodo Island

Send me what you've got as far as a scenario if you want Dr. I'd be happy to look it over and give you second opinion. I've got some experience with Pulp City scenarios as you may know.

Author:  Doctor-Warlock [ Sun Aug 15, 2010 4:22 am ]
Post subject:  Re: Return to Kodo Island

You will get first draft BM!

The hut is around 6"x4" and although not really supposed to be a battleground, is important never the less.

If someone does start a fight in there it would be funny, there are plenty of things to hit each other with LoL!

Author:  Doctor-Warlock [ Wed Sep 01, 2010 5:48 pm ]
Post subject:  Re: Return to Kodo Island

Thanks to Beermonkey's input the first (of three) scenario's is ready to go (thanks Devon!!!!) -

Just need to do the Map of the suggested Table Layout, and make the document look purdy.

When I've actually played the scenario I shall post a battle report (with pictures) and post a link to the Scenario document!.

It's kinda cool, even if I do say so myself!

Author:  hapotte [ Wed Sep 01, 2010 6:03 pm ]
Post subject:  Re: Return to Kodo Island

can't wait to see it!

Author:  Bubba Ho-Tep [ Wed Sep 01, 2010 7:28 pm ]
Post subject:  Re: Return to Kodo Island

Will there be a volcano :twisted:

Author:  Doctor-Warlock [ Wed Sep 01, 2010 7:35 pm ]
Post subject:  Re: Return to Kodo Island

Bubba Ho-Tep wrote:
Will there be a volcano :twisted:


Dude, do you have a Volcano Fetish :D

No, there is no Volcano.

Author:  Beermonkey [ Thu Sep 02, 2010 3:44 am ]
Post subject:  Re: Return to Kodo Island

Bubba-Ho Tep has a thing for "liquid hot magma!"

Good question though... We may need to add a volcano, or at least some lava for the final battle! Turns out the new book has rules for that. Muwahahahahahahah!!!

Author:  Doctor-Warlock [ Thu Sep 02, 2010 4:20 am ]
Post subject:  Re: Return to Kodo Island

ACTUALLY the last part goes BACK to the Island :D

Have you been reading my notes ;) without me seeing!

Author:  Ghazkhull [ Fri Sep 03, 2010 10:02 am ]
Post subject:  Re: Return to Kodo Island

Doctor-Warlock wrote:
I finished the hut last night, and glued together the furniture for the interior/exterior of the dwelling (courtesy of Old Crow/Ainsty) - some stacked crates, filing cabinets, computer desk & chair, and a skip.

All I need to do now is finish painting the Snapdragon wilderness terrain, texture the base-board...


How about some pics? I'd love to see what it is you're talking about!



Ghazkhull

Author:  pulpcitizen [ Tue Nov 30, 2010 2:39 pm ]
Post subject:  Re: Return to Kodo Island

Any update D-W?

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