Author Message

<  Hero Tactics  ~  TRAIL LVL 2 MYSTERY

PostPosted: Sat Dec 05, 2009 4:49 am
User avatarHeraldJoined: Mon Sep 17, 2007 6:52 amPosts: 1086Location: Maine U.S.A.
LOL I KNEW there was a reason Trail didn't do damage. I think that having played and playtested so many of these guys over the last few months you tend to forget a lot of the little details. One day I'll tell you about a page long rant about the Armored skill, and why Morf was confused by my ranting. Funny stuff like that happens with such a small Dev. team.


Offline Profile
PostPosted: Fri Dec 18, 2009 3:56 pm
MortalJoined: Tue May 12, 2009 4:23 amPosts: 21
Just to clarify, which has priority, the rule on the card that says it doesn't do damage or Morf's comment that Pawns does do damage as of December 4th?


Offline Profile E-mail
PostPosted: Fri Dec 18, 2009 4:47 pm
User avatarHeraldJoined: Mon Sep 17, 2007 6:52 amPosts: 1086Location: Maine U.S.A.
The card does, so no damage dealt by Trail. Too bad really he'd be a monstrously powerful character if it did.


Offline Profile
PostPosted: Wed Jan 20, 2010 11:55 pm
User avatarMortalJoined: Mon Nov 23, 2009 9:16 amPosts: 6
Hello,

A few questions about Trail...

Does Pawns still work if the target model's first move action moves them out of the range, and then take another movement action in a later activation? Similarly for Read Mind; does it work if the target moves out of range (and the target did fail the initial opposed roll against Trail)?

Can Pawns be combined with Read Mind to get back AP? For example, use Pawns and Read Mind successfully used on target and target still has moves left; then use one your activations to move the Pawn, and get back the AP due to Read Minds?

Where are the rules for the held actions that are mentioned in this description? I didn't see them in the rulebook PDF. Or are they just make-it-up-as-you-go?

Thanks!


Offline Profile E-mail
PostPosted: Thu Jan 21, 2010 2:14 pm
User avatarHeraldJoined: Thu Aug 09, 2007 11:16 amPosts: 1436Location: GDT Outpost - UK
grimbergen wrote:
Hello,

A few questions about Trail...

Does Pawns still work if the target model's first move action moves them out of the range, and then take another movement action in a later activation?


Range is only relevant to the initial action/opposed roll. The effect lasts then until the end of the round since no caveat states it ceases to work based on range. So you can move the target freely without losing the effect.

Quote:
Similarly for Read Mind; does it work if the target moves out of range (and the target did fail the initial opposed roll against Trail)?


Again the range is used for the initial action use/opposed roll. The effect continues from then on, and since again there is no reference to range it is not relevant after this roll has been made, RAW.

Quote:
Can Pawns be combined with Read Mind to get back AP?


They can't be combined (a specific game rule for actions), but RAW I feel the effects can be stacked since there are no stated exceptions.

However, you are paying 5 AP to get the effect, so it is hardly a cheap ploy.

Quote:
For example, use Pawns and Read Mind successfully used on target and target still has moves left; then use one your activations to move the Pawn, and get back the AP due to Read Minds?


You would have to use Read Minds first. Then Pawns. Then, by RAW, in using your own AP's to move the model you would then gain the same number of AP's.

Quote:
Where are the rules for the held actions that are mentioned in this description? I didn't see them in the rulebook PDF. Or are they just make-it-up-as-you-go?


Hold is discussed on p. 15, it is a 'Tactical Action'.

Quote:
Thanks!


Hope this helps.


Last edited by leonmallett on Thu Jan 21, 2010 3:31 pm, edited 1 time in total.


_________________
Pulp Citizen (blog): link
Using the hairy stick on: Jade Hawk, Lady Cyburn, Necro GI's (4), Grimm (2), Iron Train; Painted 50/73
Offline Profile
PostPosted: Thu Jan 21, 2010 3:24 pm
User avatarHeraldJoined: Sat Oct 04, 2008 4:55 pmPosts: 937Location: Burlington, Vermont, USA
Leon basically covered it. You check for range when the opposed roll is made. Then range does not matter.

Also, you could indeed Read Minds and then Pawns. Any AP's you then spent to move the mode would return to your AP pool. You would still have to pay all of the AP's up front for these two actions, plus the AP's to move the target in the first place. It is not terribly efficient. Read Minds is mostly to boost your team's AP pool by getting fre AP's as your opponent performs actions.



_________________
Morf wrote:
Larb is our top secret marketing weapon. He slips something in your drink and "bam" you are registered at the forum!


"Why did you draw that?" - Invader Larb at The Great Assigning for Operation Impending Doom II
Offline Profile
PostPosted: Thu Jan 21, 2010 9:21 pm
User avatarMortalJoined: Mon Nov 23, 2009 9:16 amPosts: 6
Thanks for the responses. To follow up on the Hold discussion, my question about more about general use of Held actions. I read the rules, and to paraphrase, it seems to just say make it up as you see fit. I just wanted to check that there aren't any other sections with some hold action specifics.


Offline Profile E-mail
PostPosted: Thu Jan 21, 2010 11:12 pm
User avatarHeraldJoined: Sat Oct 04, 2008 4:55 pmPosts: 937Location: Burlington, Vermont, USA
There are not.

When the book is released, held actions will behave a little differently, and will be much more clear. Stick with us a little while until then.



_________________
Morf wrote:
Larb is our top secret marketing weapon. He slips something in your drink and "bam" you are registered at the forum!


"Why did you draw that?" - Invader Larb at The Great Assigning for Operation Impending Doom II
Offline Profile
PostPosted: Tue May 04, 2010 8:31 pm
MortalJoined: Fri Sep 19, 2008 9:16 pmPosts: 20Location: Jersey City, NJ
any official ruling on if pawns does damage or not??


Offline Profile
PostPosted: Tue May 04, 2010 9:05 pm
User avatarHeraldJoined: Sat Oct 04, 2008 4:55 pmPosts: 937Location: Burlington, Vermont, USA
Pawns does not do damage. His team power expressly dictates that his exclusive actions do not cause damage.

Play as such unless you hear otherwise from Morf.



_________________
Morf wrote:
Larb is our top secret marketing weapon. He slips something in your drink and "bam" you are registered at the forum!


"Why did you draw that?" - Invader Larb at The Great Assigning for Operation Impending Doom II
Offline Profile
PostPosted: Tue May 04, 2010 9:34 pm
User avatarMinister of PulpJoined: Thu Aug 02, 2007 5:13 pmPosts: 1853Location: Scouting Earth
immorfeus wrote:
any official ruling on if pawns does damage or not??


Sorry for confusion, must have been very sleepy with my answer.
Trail was meant as no-damage dealer (well, he can dish out two massive Strikes ;) ) and plays just like his card says - no Exclusive Action causes Damage.



_________________
Morf's activity log:
Painting: 2 GenCon Ulthar Teams, Sin City style! Watching: True Blood Listening to: Deftones
Offline Profile
PostPosted: Thu May 06, 2010 12:17 am
MortalJoined: Fri Sep 19, 2008 9:16 pmPosts: 20Location: Jersey City, NJ
ok thats what i thought but i wanted to be sure, just incase. My other question is can you use Read mind on your own characters to make their entire ap allowence free? :twisted:


Offline Profile
PostPosted: Thu May 06, 2010 3:37 am
User avatarHeroJoined: Sat Apr 10, 2010 3:59 pmPosts: 242Location: Atlanta, GA
I'm pretty sure the answer is "no" on that one.


Offline Profile E-mail
PostPosted: Thu May 06, 2010 9:21 am
User avatarHeraldJoined: Thu Aug 09, 2007 11:16 amPosts: 1436Location: GDT Outpost - UK
immorfeus wrote:
...My other question is can you use Read mind on your own characters to make their entire ap allowence free? :twisted:


dboeren wrote:
I'm pretty sure the answer is "no" on that one.


Okay, the RAW (Read As Written) answer is probably that you could read minds on one of your own models, but RAI (Read As Intended) I guess that was never what was intended.

I say RAW that it could/does work that way (allowing targeting of a friendly model) as:

    The action does not specify only targeting Enemy Models (a common specification).
    The general rules points for Universal and Exclusive Actions have no stipulation against actions targeting Friendly Models.
    The rules for Projectiles do not preculde it either.
    The rules are generally permissive with exceptions and exclusions usually stated.

As for RAI, that is pure speculation. I guess not, but only Morf et al can answer that one.

As to the pros and cons.
Pros:
- 'Free' AP (actually only any AP after the first 2 are free).
- Not likely to be met with a Trump roll for the Opposed Roll.

Cons:
- Failure remains a possiblity; it also means that your opponent is having at least one activation with reduced/no hindrance of your actions.
- Only AP spent after the first 2 by the target are free.
- You can only Read Minds on one target per round, and your enemy may in fact have a better target option.
- To benefit the target has to use 3 or more AP, which may force actions and activations that are not wholly desired.



_________________
Pulp Citizen (blog): link
Using the hairy stick on: Jade Hawk, Lady Cyburn, Necro GI's (4), Grimm (2), Iron Train; Painted 50/73
Offline Profile
PostPosted: Thu May 06, 2010 2:32 pm
User avatarHeroJoined: Sat Apr 10, 2010 3:59 pmPosts: 242Location: Atlanta, GA
This is actually related to the bigger question of targeting friendly models with attacks in general. I asked about it in the Rules forum a while ago but have not yet received a definitive answer.

One problem we face right now with getting an airtight ruling is that there is no definition of which actions are attacks and which are not. It's fairly close to claim that those which cause opposed rolls may be considered offensive but still not quite right, there are a couple of exceptions like Sanguine(1)'s Blood Favor. Using the "causes damage" criteria of course let's mind reading get by the filter :)


Offline Profile E-mail

Display posts from previous:  Sort by:

All times are UTC [ DST ]
Page 2 of 3
36 posts
Go to page Previous  1, 2, 3  Next
Users browsing this forum: No registered users and 1 guest
Search for:
Post new topic  Reply to topic
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
cron