Scenarios and Campaigns
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Author:  Jim Dice [ Thu Mar 20, 2008 6:41 am ]
Post subject:  Scenarios and Campaigns

When the rules are released online in April will that include Scenarios and campaigns?

Author:  jed_the_machine [ Thu Mar 20, 2008 11:23 am ]
Post subject: 

As far as I know - the answer is no. But you can expect some scenarios to apear here, on the forum.

What you WILL find in the rulebook, is a full set of different Agendas. And in Pulp City, Agendas are the most important part of the game. So that's a good news :wink:

Author:  varagon [ Thu Mar 20, 2008 6:06 pm ]
Post subject: 

What we have been shown (Playtesters) is a small three game campaign dealing with Hellsmith and his hammer and the good supremes trying to stop him.

It was a fun campaign to play.

I'm not for sure if that will be included in the rule book, but I don't think there shouldn't be a reason for it to NOT be included, or at least available as a separate download.

Also, there are a TON of agendas (consider them missions) that each team chooses when starting a game. Each team can choose a different agenda, and multiple agendas for different victory points, or both teams can choose the same agendas.

For example, all nature supremes must protect the river's source, or choose the agenda that allows a team to pick a single enemy model secretly and try to destroy him or her, protect your base or secret hideout, etc.

Hope I didn't give too much away. :twisted:

Author:  Morf [ Thu Mar 20, 2008 9:57 pm ]
Post subject: 

At this point feel free to give out as much as you want :twisted:

Author:  Jadin [ Fri Mar 21, 2008 1:51 pm ]
Post subject: 

Are there a lot of scenarios that are terrain specific, like the river source one?

Author:  Morf [ Fri Mar 21, 2008 3:07 pm ]
Post subject: 

No and yes!
Usually when you defend the HQ or protect nature you get to pick the ones you fight for. So any piece of terrain might be the hidden HQ and you may defend the river or a little hedge.

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