Author Message

<  Hero/Villain Tactics  ~  TRITONIOUS LVL 1 NATURE

PostPosted: Fri Sep 17, 2010 11:26 am
User avatarMinister of PulpPosts: 2027Location: Street FightingJoined: Thu Aug 02, 2007 5:13 pm
Image

Image



_________________
Morf's activity log:
Painting: Khan, the Reaver Lord Watching: True Blood Listening to: Arcade Fire
Offline Profile
PostPosted: Fri Sep 17, 2010 3:13 pm
User avatarHeraldPosts: 947Location: Frankfort, KentuckyJoined: Wed Aug 29, 2007 5:18 pm
It may be just me, but I think he could be one of the best level 1's in the game.



_________________
Image
My Pulp City Collection 91 out of 94
Offline Profile WWW
PostPosted: Fri Sep 17, 2010 4:08 pm
User avatarHeraldPosts: 157Location: Germany - KrefeldJoined: Mon Oct 27, 2008 12:43 pm
I have noticed something. The exception in the last sentence about virgo is unnecessary because Virgo is not a Ulthar like Tritonious isnt too.

Iam sure you read this card over and over again and a slipt through anyway. :)



_________________
MfG
HeXoR
> Its official. Iam such a big fanboy that i have every single Pulp City miniature being sold until now. 01.11.2010 <
Total Supremes: 52+11 Minions / Painted: 45+9 Minions
Todo:Acorn,Kitty,Le Murtiple(3),Lady Cyburn,Hadron(2),Virgo,Tritonious
Offline Profile
PostPosted: Fri Sep 17, 2010 4:20 pm
User avatarHeraldPosts: 947Location: Frankfort, KentuckyJoined: Wed Aug 29, 2007 5:18 pm
No, it says on her card that she is Ulthar.

http://www.forum.pulp-city.com/viewtopic.php?f=39&t=1474



_________________
Image
My Pulp City Collection 91 out of 94
Offline Profile WWW
PostPosted: Fri Sep 17, 2010 4:25 pm
User avatarHeraldPosts: 157Location: Germany - KrefeldJoined: Mon Oct 27, 2008 12:43 pm
Oh.
There.

I expected the "Ulthar" the same way as "Heavy Metal" or "Necroplane".
Any reason for them not beeing a Team like that?



_________________
MfG
HeXoR
> Its official. Iam such a big fanboy that i have every single Pulp City miniature being sold until now. 01.11.2010 <
Total Supremes: 52+11 Minions / Painted: 45+9 Minions
Todo:Acorn,Kitty,Le Murtiple(3),Lady Cyburn,Hadron(2),Virgo,Tritonious
Offline Profile
PostPosted: Fri Sep 17, 2010 6:00 pm
User avatarHeraldPosts: 249Location: Gatineau, CanadaJoined: Mon Jul 12, 2010 3:28 pm
I believe Ulthar is more like Living, mechanical and so forth, it's not about a team but more about who or what they are.



_________________
-Hapotte
Offline Profile
PostPosted: Fri Sep 17, 2010 8:26 pm
User avatarHeraldPosts: 947Location: Frankfort, KentuckyJoined: Wed Aug 29, 2007 5:18 pm
That's way I thought it was as well.



_________________
Image
My Pulp City Collection 91 out of 94
Offline Profile WWW
PostPosted: Sat Sep 18, 2010 10:47 am
User avatarGuardian of PulpPosts: 4526Location: House of Jade LanternsJoined: Thu Aug 09, 2007 11:16 am
HeXoR wrote:
Oh.
There.

I expected the "Ulthar" the same way as "Heavy Metal" or "Necroplane".
Any reason for them not beeing a Team like that?



Ulthar is two things:
- E.T. species (like a subset of E.T.; but E.T. Ulthar is still Ulthar)
- Sub-faction Ulthar (not all of whom are E.T. Ulthar, but everyone in the Sub-faction is still Ulthar....


Last edited by pulpcitizen on Sat Sep 18, 2010 1:39 pm, edited 1 time in total.


_________________
Pulp Citizen (blog): link
Hairy sticking: TINY!; Red Bella; Slug Muldoon; Painted 154 Pulp City minis;
Offline Profile WWW
PostPosted: Sat Sep 18, 2010 1:09 pm
MortalPosts: 17Joined: Thu Aug 06, 2009 11:04 am
Is Tritonious playable in a Mysterious Man team? Or does he belong to subfaction Ulthar?

He would be great for my planned team, which contains Seabolt as well.


Offline Profile
PostPosted: Sat Sep 18, 2010 1:42 pm
User avatarGuardian of PulpPosts: 4526Location: House of Jade LanternsJoined: Thu Aug 09, 2007 11:16 am
grenzmord wrote:
Is Tritonious playable in a Mysterious Man team? Or does he belong to subfaction Ulthar?

He would be great for my planned team, which contains Seabolt as well.


Tritonious has no Sub-faction; Sub-faction is always listed on the front underneath the Supreme name.

Yep, he can be included with Mysterious Man, but so can any Villain or Hero/Villain regardless of Sub-faction, it is just that without Sub-factions Mysterious Man gives his Team an extra edge.



_________________
Pulp Citizen (blog): link
Hairy sticking: TINY!; Red Bella; Slug Muldoon; Painted 154 Pulp City minis;
Offline Profile WWW
PostPosted: Sun Sep 19, 2010 7:06 am
MortalPosts: 17Joined: Thu Aug 06, 2009 11:04 am
Sure, i was referring to a team getting his bonus.
I thought he would be, since he is without subfaction underneath his name, i just wanted to be sure, thanks for clearing this up.


Offline Profile
PostPosted: Sun Sep 19, 2010 3:31 pm
User avatarHeroPosts: 202Joined: Sun Oct 11, 2009 11:48 am
eny heros with Water trait ??

BTW for Team power counts if oponent gets hit from Triton strike so he became a "water" end that give +1 to Trytonious

what hapend if trytonious will get "fire from Bale ??


Offline Profile
PostPosted: Mon Sep 20, 2010 3:38 am
User avatarGuardian of PulpPosts: 2139Location: Maine U.S.A.Joined: Mon Sep 17, 2007 6:52 am
Yup giving you oppoent Water does boost Tritonious. Bale's Fire abilities won't bother Tritonious more than anyone else, he's not Water so doesn't suffer Weakness. Put it all together and he's a real nasty little Level 1. I took Morf's advice and ran him alongside Seabolt, and Gator the other day. I also added Virgo into the mix for fun. What a cool team!



_________________
Pulp City Lead Troubleshooter
Offline Profile
PostPosted: Sun Sep 26, 2010 11:35 am
User avatarGuardian of PulpPosts: 4526Location: House of Jade LanternsJoined: Thu Aug 09, 2007 11:16 am
Maru wrote:
eny heros with Water trait ??

BTW for Team power counts if oponent gets hit from Triton strike so he became a "water" end that give +1 to Trytonious

what hapend if trytonious will get "fire from Bale ??



No Heroes yet, but don't forget the option for BOOM Water Minions.



_________________
Pulp Citizen (blog): link
Hairy sticking: TINY!; Red Bella; Slug Muldoon; Painted 154 Pulp City minis;
Offline Profile WWW
PostPosted: Sun Sep 26, 2010 11:48 am
User avatarGuardian of PulpPosts: 4526Location: House of Jade LanternsJoined: Thu Aug 09, 2007 11:16 am
NAME: Tritonious.
SUBFACTION: none.
FUNCTION: Water-synergies and level 1 beat stick; Water control; environment control (Water); consider for inclusion in all-Nature Teams or Dead Eye Team.

BRIEF: Half-alien hybrid.

POWERS: A tough-looking model, Tritonious doesn?t offer the best Traits or Damage track, but is a good proposition in the right circumstances. His Traits are decent on the whole, they are just not as specialized as with some Level 1 Supremes. All of his Actions interact with the Water Skill, meaning he is best used against or better yet alongside Supremes and Minions (think BOOM here) with Water. His Team power works in fairly unique way to enhance his whole Team if faced with Water terrain ? Water terrain is Tritonious? friend.

TRITON?S STRIKE* offers two real benefits; firstly if Tritonious is going toe-to-toe with a Supreme, especially one prone to using using Ranged Attacks, he can turn them to Water and becomes Immune to their :ENG attack Actions! Secondly the Triton?s Strike* allows Tritonious to affect Spectral models, useful when Supremes like Ace of Wraiths, Sanguine (night) and Seabolt are proving elusive when using Spectral. Lastly don?t overlook that it does not count against the limit of combinable Actions, meaning a Charge* + Triton?s Strike* + Strike combo is perfectly permissible; and don?t forget to Power-Up or Trump Roll the Strike ? especially if it is a rare opportunity to Strike against a Spectral model.

DEHYDRATE is an okay Ranged Combat Action at 2 AP, in the correct circumstances, with a bonus effect that will be rarely triggered against Supremes, due to lack of Trump Roll or Power-Up, and given that most Supremes are Incapacitated rather than Eliminated. However used against Minions (or even Citizens!) it allows Tritonious to litter the battlefield with more and more pockets of Water terrain, which in turn can boost his :STR and :ENG traits. Consider using Dehydrate on a Minion while within range of a different tempting Charge* target; Dehydrate costs 2 AP, while the Charge* + Strike (+ Triton?s Strike* if desired) will result in :STR 5 +1 for Charge* plus any Trump Roll and/or Power-Up buffs, allowing a range of results from 7 to 15 ? not bad for a Level 1 Supreme, and if using Triton?s Strike*, that :STR boost can become self-sustaining.

TIDAL offers a couple of options. If Tritonious is working with models with the Water Skill (Seabolt; Francis Gator; BOOM Minions with Water skill!) it provides a potential massive movement boost (great for contesting or claiming objectives, as well as moving models from danger or bringing them to the area of desired conflict) for only a small AP outlay and no loss of Movement Actions. You can literally ?flood? an area with models (sorry for that pun?). Alternatively it also allows area and tactical denial if facing Water models: just aim them in an inconvenient direction ? useful for example if Seabolt has Go With The Flow potentially lined up; or to get models away from Agenda Tokens, Agenda Areas or Agenda Buildings.

EBB FLOW*can be seen as primarily a defensive Action, providing Spectral to Water models. Extra useful if facing a Team reliant on :STR Actions of course. A cheap tactic may be to build an army of BOOM Blaster Minions with the Water Skill to exploit this protection and march them where they are needed most. Alternatively, if an enemy in Base to Base has been affected by Triton?s Strike* in the current Round, then Ebb Flow means that they cannot effectively use :STR or :ENG Actions against Tritonious in the current Round.

TEAM POWER ? CHILD OF THE NEPTUNE: This is basically a synergy buff for Tritonious, allowing him a boost from Water terrain or friendly Water models within close proximity, at the cost of not being able to work alongside Ulthar. In essence, try to maximize this by at least having Water allies if possible (BOOM is your friend here).

SKILLS: With only a handful of skills it looks like Tritonious is a little limited, but on closer inspection they are all pretty good. Hatred/Ulthar makes Tritonious a decent choice if you expect to face those dastardly aliens; Immune/Water is novel in that it offers broad protection without requiring Tritonious to be vulnerable to Fire. Finally Fury 1 means that Tritonious can have a chance in a stand-up fight, except where he is massively outclassed (and of course he can compensate if he is outclassed by using Triton?s Strike and Ebb Flow*; think about that option if facing the likes of Hellsmith, Giant Hadron, Apebot, Guerilla, Father Oak, Dr Mercury, Six Feet Under, Solar or other beat stick types that lack :DEF Trump).

RESOURCES: The usual suspects here are all worth consideration: First Aid Kit for added durability; Heroic Call (for example, use Battlefield Control to Activate Tritonious to use Tidal to position Seabolt for a run with Go With The Flow); Nature?s Boon can add a net +3 to Tritonious? Opposed Rolls for a Round if used correctly (if you know the terrain will have a suitable feature); Path of Destiny can give a second chance on that Trumped, Powered-Up Strike just when needed.

WEAKNESSES: Tritonious? biggest weakness is probably that he is a Level 1 Supreme ? his Actions would really step-up in capability if he had the extra Damage, higher Trait scores and extra Trump Trait of a Level 2; by this I mean he looks impressive as a model, has decent Traits and Damage, yet players need to be cautious enough not to try to use him the same way they would a Level 2 Supreme. Another weakness is that to get the best out of him, Tritonious either needs to be used alongside Water models, on a Water terrain heavy battlefield, or in opposition to a number of Water Supremes. He can operate without these requirements, but is not likely to do so as efficiently as with them.

SYNERGIES: Seabolt and Francis Gator both offer excellent synergies ? Tritonious gets a :STR and :ENG buff if a Water Supreme such as these is within 3 inches. The downside is that Tidal may be less desirable to use since those Supremes could be subject to moves that are not wholly satisfactory. BOOM Minions could be a cheap but effective way of offering that Team Power boost to Tritonious: use Blasters or Support Minions with Water and Target Acquired to really enhance Combat Actions, or use More Than Punching Bags and have them hang back to add to the AP Pool and maybe add to Tritonious? Traits at the same time. In Team-building, both Dead Eye and Mysterious Man can make good use of Tritonious, so don?t overlook him when playing EL 12+ games with either.



_________________
Pulp Citizen (blog): link
Hairy sticking: TINY!; Red Bella; Slug Muldoon; Painted 154 Pulp City minis;
Offline Profile WWW

Display posts from previous:  Sort by:

All times are UTC [ DST ]
Page 1 of 2
19 posts
Go to page 1, 2  Next
Users browsing this forum: No registered users and 0 guests
Search for:
Forum locked  This topic is locked, you cannot edit posts or make further replies.
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
cron